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OSRS Players Online - Printable Version +- RuneScape Community Forums (since 2001) (https://runescapecommunity.com) +-- Forum: Community (https://runescapecommunity.com/forumdisplay.php?fid=14) +--- Forum: Community Discussion (https://runescapecommunity.com/forumdisplay.php?fid=15) +--- Thread: OSRS Players Online (/showthread.php?tid=173) Pages:
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RE: OSRS Players Online - The duck - 09-26-2018 (09-26-2018, 05:55 PM)Wee Man Wrote:RS3 had player approved content too, for a long time. Player-decided outcome content events..even. Should add many QOL updates came straight from RS3 too..Better looking is low bait also...the graphics are comfy but have never been *that* good.(09-26-2018, 05:15 PM)The duck Wrote: The turning point is no surprise since at that point OSRS received more and more content and RS3 less and less... The definite swift was April 2015, guess it's a combination of lacking content, growing MtX and ironman mode which arguably made more sense on OSRS plus the many updates for OSRS only kicking off later in 2014/2015 is good. I mean OSRS only really kicked off in 2015 with the launch of the GE, Zulrah (QBD rip-off btw),Achievement Diaries (hmm...) and membership bonds on OSRS. RE: OSRS Players Online - Murdoc - 09-26-2018 (09-26-2018, 05:55 PM)Wee Man Wrote:https://www.youtube.com/watch?v=f49ELvryhao(09-26-2018, 05:15 PM)The duck Wrote: The turning point is no surprise since at that point OSRS received more and more content and RS3 less and less...Well that and the no disgusting mtx, player approved content, better looking and overall just a superior game. RE: OSRS Players Online - Teddy - 09-27-2018 (09-26-2018, 05:15 PM)The duck Wrote:(09-26-2018, 05:12 PM)Teddy Wrote:The turning point is no surprise since at that point OSRS received more and more content and RS3 less and less...(09-26-2018, 10:52 AM)Gintoki Wrote: It's a cool initiative, not going to argue against data. I'm not sure if you're aware but another site does the same thing essentially http://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1 but it also does a comparison between EoC and OSRS. Maybe a little statistical analysis, averages, peak times/months ect might make it a little more useful if you want to in the future? I mean, in hindsight to me that makes sense. But I felt that a lot of people were just going to try OSRS for the nostalgia hit and then get bored and leave for other games, or want to try "the main game." It looks like a lot of people really did enjoy the staying power. I guess I also figured since the goalposts had moved on RS3 to achieving more 200M stats and completionist cape and not so much with 99's, that maybe more people would be playing, and MTX could allow more people who didn't have the free time to buy their way past some of the boredom. -Teddy RE: OSRS Players Online - W13 - 09-27-2018 It'd be very interesting to see things like average account age between OSRS vs Rs3. ... so we can answer questions like: are there more new players on OSRS vs Rs3 -- and we can use this data to derive loyalty (player retention) information for each. RE: OSRS Players Online - W13 - 09-27-2018 Anyways, I updated the page with a screenshot from MisplacedItem's website. I don't think it's necessary to scrape his data (which is very easy btw...) and put it into my thingy... because people won't care about high granularity over large periods of (old) time like that. I think a screenshot showing the whole thing is all the info most people would need. RE: OSRS Players Online - Gintoki - 09-27-2018 (09-26-2018, 05:12 PM)Teddy Wrote:(09-26-2018, 10:52 AM)Gintoki Wrote: It's a cool initiative, not going to argue against data. I'm not sure if you're aware but another site does the same thing essentially http://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1 but it also does a comparison between EoC and OSRS. Maybe a little statistical analysis, averages, peak times/months ect might make it a little more useful if you want to in the future? If it makes you feel any better OSRS has a pretty serious bot problem, Jagex actually publishes botting bans for both games and in most cases its about 5:1 every week. Numbers are at least in part inflated due to bot numbers. https://support.runescape.com/hc/en-gb/sections/202644985-Support-Stats RE: OSRS Players Online - The duck - 09-27-2018 (09-27-2018, 07:31 AM)Gintoki Wrote:(09-26-2018, 05:12 PM)Teddy Wrote:(09-26-2018, 10:52 AM)Gintoki Wrote: It's a cool initiative, not going to argue against data. I'm not sure if you're aware but another site does the same thing essentially http://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1 but it also does a comparison between EoC and OSRS. Maybe a little statistical analysis, averages, peak times/months ect might make it a little more useful if you want to in the future? Take this week for example https://support.runescape.com/hc/en-gb/articles/360001275709-18th-24th-June-Player-Support-Stats- OSRS has double the amount of bots, but also triple the amount of players of RS3... https://support.runescape.com/hc/en-gb/articles/360000563209-5th-11th-March-Player-Support-Stats Or this week... I wouldn't deny there is a bot problem, but you should not downplay the RS3 bot problem. At least in OSRS there aren't any bots with just 99 attack/strength/defense, no other stats and still going strong... RE: OSRS Players Online - Gintoki - 09-27-2018 (09-27-2018, 05:47 PM)The duck Wrote:(09-27-2018, 07:31 AM)Gintoki Wrote:(09-26-2018, 05:12 PM)Teddy Wrote:(09-26-2018, 10:52 AM)Gintoki Wrote: It's a cool initiative, not going to argue against data. I'm not sure if you're aware but another site does the same thing essentially http://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1 but it also does a comparison between EoC and OSRS. Maybe a little statistical analysis, averages, peak times/months ect might make it a little more useful if you want to in the future? I said "at least in part" not "all player count disparities can be explained in terms of bots". It's incredibly easy to get 99 base in rs3, and 99 base in OSRS isn't really that desirable in terms of gp/hr but OSRS had that HCIM with bot in its name with 200M fm, so they go unnoticed. RE: OSRS Players Online - Matt Slater - 09-30-2018 (09-26-2018, 08:51 PM)Murdoc Wrote:(09-26-2018, 05:55 PM)Wee Man Wrote:https://www.youtube.com/watch?v=f49ELvryhao(09-26-2018, 05:15 PM)The duck Wrote: The turning point is no surprise since at that point OSRS received more and more content and RS3 less and less...Well that and the no disgusting mtx, player approved content, better looking and overall just a superior game. LMAO that Roblox death sound though. xD |