09-27-2018, 01:49 AM
(09-26-2018, 05:15 PM)The duck Wrote:(09-26-2018, 05:12 PM)Teddy Wrote:The turning point is no surprise since at that point OSRS received more and more content and RS3 less and less...(09-26-2018, 10:52 AM)Gintoki Wrote: It's a cool initiative, not going to argue against data. I'm not sure if you're aware but another site does the same thing essentially http://www.misplaceditems.com/rs_tools/graph/?display=avg&interval=month&total=1 but it also does a comparison between EoC and OSRS. Maybe a little statistical analysis, averages, peak times/months ect might make it a little more useful if you want to in the future?
Wow, those numbers are kind of depressing as an EOC player. The contrarian in me wanted to believe that the OSRS players were just bashing the numbers between the two without having any idea of the real discrepancy, and that EOC had a strong silently majority. I guess i can see why they don’t advertise the numbers online anymore, because I definitely remember them being way higher.
-Teddy
I mean, in hindsight to me that makes sense. But I felt that a lot of people were just going to try OSRS for the nostalgia hit and then get bored and leave for other games, or want to try "the main game." It looks like a lot of people really did enjoy the staying power.
I guess I also figured since the goalposts had moved on RS3 to achieving more 200M stats and completionist cape and not so much with 99's, that maybe more people would be playing, and MTX could allow more people who didn't have the free time to buy their way past some of the boredom.
-Teddy
![[Image: UBUf2to.png]](https://i.imgur.com/UBUf2to.png)