10-06-2018, 09:23 PM
Do you think Jagex should introduce more content for making money in the wild that's comparable or even better than other places in the game (Vorkath, Zulrah etc)?
I believe that the potential is there with revs, but they catered to safe space players. I don't see a problem with risk vs reward at all tbh.
Do you agree that the Rev caves are balanced in terms of Risk vs Reward?
Not at all, I believe there should be more reward.
Are certain areas in the game completely busted in terms of Risk vs Reward?
Yes vork is roughly 4m p/h with no risk and TOB is you are good is around 20m p/h
Should the wild have the best GP/HR & XP methods in the game to reward the risk?
Maybe not the best but at least competitive
What effect would any of the above have on the clan community?
There has to be a reason for players to come in to the wild for them to. When revs were 4mish p/h they were constantly packed now it is still somewhat packed but needs more people. I feel they should spread the gp p/h outside of the cave though.
I believe that the potential is there with revs, but they catered to safe space players. I don't see a problem with risk vs reward at all tbh.
Do you agree that the Rev caves are balanced in terms of Risk vs Reward?
Not at all, I believe there should be more reward.
Are certain areas in the game completely busted in terms of Risk vs Reward?
Yes vork is roughly 4m p/h with no risk and TOB is you are good is around 20m p/h
Should the wild have the best GP/HR & XP methods in the game to reward the risk?
Maybe not the best but at least competitive
What effect would any of the above have on the clan community?
There has to be a reason for players to come in to the wild for them to. When revs were 4mish p/h they were constantly packed now it is still somewhat packed but needs more people. I feel they should spread the gp p/h outside of the cave though.